Hello!
I have a face model consisting of only 10k points. It already has UVs.
Now I would like to create some tentacles coming out of the head, keeping the UVs.
Although I have Dynamic Subdivision enabled, when I use the Move Topology, it’s really “sticky”:
It’s really hard to move the topology to form some tentacles.
I once saw a YouTube video where one activated something, and then it became really easy to do something like this.
Unfortunately I’ve forgotten what he did.
How could I do this again, please?
Thank you very much!