Hi everyone,
I have been setting up different custom UI files in Zbrush and I would love to be able to show the active poly count for a subtool on my screen within the UI. Within 3DS max I can view the amount of polygons for a selected object or all objects in my scene and would love to be able to do this in Zbrush. Is this possible?!
The only way I can see the polycount value is to hover over an active subtool but I would love to be able to see this value on my User Interface in the same way as I can see the activepoints count (in the image attachment) My main reason is for this is due to exporting a lot of my models from Zbrush into 3DS Max and to quickly glance at the polycount totals.
Thanks!