Howdy Folks, been a while since my last post but i’m still working with the Big ZB
Here’s my new one, an attempt to make a comic-book lookalike
All comments welcome
Greetings
Jef Verbeeck
BoBoNo
Howdy Folks, been a while since my last post but i’m still working with the Big ZB
Here’s my new one, an attempt to make a comic-book lookalike
All comments welcome
Greetings
Jef Verbeeck
BoBoNo
hi jef, it looks very professionel and cool… very good work
Andreseloy
Verry Detailed model !!
I like your toon shader too!
TIP…
here is how to make a Definate outline
To make an even toonier look , on lighter backgrounds, Take your model, and Clone it, and then flip the faces of you model, and choose a Black color with no texture… …
So place your model how you like it… hit the M key to place a multimarker, Clone the tool and flip the faces, select Black, and Flat material… pop it onto the canbas by clicking on the multi-marker, and E to scale it to your desired outline width :)
I First saw this method in a Half life MOD, before there was such a thing as a Toon shader in video games :), the only problem was it doubles your models Polycount LOL! they do simular things to make model look like it has a forcefield, or Ice or whatever around it…
this is also a cool trick if you want to make a fake looking atmosphere on a planet… …
Anyways, i love all the Detail in your model Cant wait to see the finished Comics :)
small_orange_diamond
jeff the outlines are
Did you create the shader - it looks like pro inking (would be easy to color with such nice line details)
Thx for your reply’s Guys
Polaris, i tried your tip and its a great one, only,in this case it didnt do much, for my background is already Black.
Thx for the tip it ll come out really handy on my next project
BoBoNo