ZBrushCentral

AAA Game Character - UE5

Hey Everyone
Here is my recent project that I have been working on for several months, which I thoroughly enjoyed developing using Unreal Engine 5. Be sure to scroll down and check other renders and some breakdowns!
Sculpted in Zbrush, clothes are made using Marvelous Designer, textured in Substance Painter. Marmoset Toolbag 4 and Photoshop was used to bake high poly version into low poly. Every detail on face was sculpted by hand with handmade alphas, no any scans used!
Overall 88k tris, 4 uv with 4k textures.
Hope you like it)

More renders and breakdowns here: https://www.artstation.com/artwork/vD9vDO

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