ZBrushCentral

A Tank & A Shotgun

If you guys want me to slow down on the posts, let me know.

This took about 2 hours to model. Textures, were of course, done in Photoshop.

And so I dont have an over whelming amount of posts all to myself, I will add this one last image onto here as well.

The shotgun was done in about 30 - 40 min.

Spiral, What’s the poly count of the gun you’ve modeled?

Dob, Im not sure. I created this model on my dads computer about a year ago. So Ive only got the image file. Sorry.

Heh, well how about that. I do have the model on this computer…the polygon count is 3,310. Is that high or low|? Im still new to this a bit.

Spiral…

While the tank is good…looks like a complicated number…I’m in love with the shotgun… Texture, colour, presentation, background colour, modelling…the works…Excellent in its oneness/design…every part works as an image…I take my hat off to you. That is one really great object turned into a work of art.

Spiral,

First of all I’ve to say that your gun is very impressive one as a low poly model. It’s looking great. Congrats!

In one hand your gun and in the other hand poly count :slight_smile:

Here is a character from Max Payne… Alex… Full model has:

1308 faces,
695 vertices

You can compare this with your models. Hope this helps.

You’re new to this and modeled this gun? You’re gifted. Good work :slight_smile:

Thanks!

Well, Im not 100% new. Ive been messing around with 3D Studio max for about 1 1/2 years. But I didnt know the highs or lows about polygons. And Im still not great at my UVW mapping either. But Im getting there…slowly.