So I’m currently taking part in a 2 month Hardcore Modeling Challenge over at CGtalk (come and join in: http://forums.cgsociety.org/forumdisplay.php?f=208 ) and the current subject is ‘Sports in Motion’
I’ve decided to cross post my progress over here as well since it’s been a while since I’ve had an ongoing thread here at ZBC.
Chosen Sport: American Football/Gridiron (I’ll probably just refer to it as football form hereon in)
Idea: The plan is not to recreate a specific player but rather create my own. For the challenge I’ll be creating one image, a ‘moment of victory’ as the player is running down the field to score a game winning touchdown.
I’m hoping that I’ll be able to produce a model that I’ll be able to rig and pose several different ways (and I guess animate as well) as I’d like to make several images (not until after the challenge though, unless I have time) covering my created guys entire ‘career’ from college to the Hall of Fame.
Deadline: 1st October 2012 (eep)
My Reference ‘Mood Board’
I’ve had this concept of doing a series of images covering a ‘career’ for a little while now, and I needed to try and find my guy. I didn’t want to recreate an existing player so I fired up NCAA Football 13 on my PS3 and created my guy that I would base this challenge on.
So without further ado
Tyvonn Tanner (aka T2, or ‘The Judge’) is a running back, playing for the Oregon Ducks (not sure who he’ll play for in the pro’s yet).
I’ve been playing through NCAA 13’s Road to Glory mode with him for a week or two and will eventually recreate him in Madden 13 to play out his professional career. The real kicker is that this year in Madden they’ve got EA’s Gameface tech implemented so I’ll actually be able to import the face I’ve created for Tyvonn into the game…which is kinda mind bending…lol…
But first I have to create his face, which is what I tackled yesterday afternoon/night soon after the challenge went up.
Here’s where it’s at currently:
For about 4-5 hours work I’m pretty pleased with it, I can certainly see improvements over my last few attempts at heads, especially in the speed department. I reckon I had the main bulk of the head sorted within an hour, and just spent the rest of the time fiddling…lol…