ZBrushCentral

A Little feedback, Rainy Flower

Ok so I’m new to sculpting and I’ve done a few projects as I’ve learned, my latest one is a 4 petal flower with rain droplets. i struggled getting the water effect correctly and i know the stalk is naff, was mainly focusing on the head of it.

just wandering what you guys though, any feedback tips that you think could help me out.

cheers in advance :slight_smile:
Hope you guys like it

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Hello!
For stuff like this I highly recommend to spent more time on tuning rendering settings to make it look natural or even switch to another rendering application if you have it. The problem is that BPR hasn’t features like true refractions/reflections and subsurface scattering which are essential for stuff like this. But if rendering in Zbrush, try to use Wax or even SSS (though the last one is kinda tricky to use). This will add an illusion of translucency and soften your shadows a bit. As for modeling, try adding micro details to stem and flower. I’m not a biologist but lots of flowers have very cool arrangement of bumps in central piece. Here is an example from my old work. I did this in Blender but in Zbrush you can make a similar thing with radial symmetry or nanomesh.