EDITED
After few tries, I found out the collar is somehow colliding with the hand. but the hand is not even touching the cloth… I guess there’s some issue with the collider range, but I tried all the settings under the dynamics menu, cant find the right one.
Hi all, I got a problem when I using the cloth simulation. the original cloth mesh is ok, but when I hit the run simulation button, it seems like there’s a hidden collider under the collar and makes this part stick out. I tried all the cloth-related brushes, none of them works. regular brushes (like move or smooth brushes) work, but every time when I use any of the cloth brushes, this part will come back.
I have checked the mask, there’s no mask in there and also there’s nothing on the character’s mesh.
Can anyone help?