ZBrushCentral

A Feature proposal about Polypaint

Hi, pixologic! I’m a 2D(work with 3d) artist who love zbrush.
In my workflow, I paint polypaint in zbrush, and render by vexter color in other Render.

Now I have a very wanted function, If I can paint Multiple polypaint(vexter) than I can paint a mask to mix multilpe shader in other render! That’s will be really coool!

my English not good, here is Chinese version:

我是个非常喜欢使用Zbrush工作的插画师!感谢Pixologic创造了那么酷的软件。
我现在的工作流程是在Zbrush中制作模型并且上色。然后再其他软件里打光渲染。

我有一个非常期待的功能:绘制和输出多套顶点色。 如果我可以再Zbrush中绘制多套顶点色,那么我不分UV 也可以在渲染器中完成材质混合的工作!那会非常高效方便,不需要分UV,就可以直接绘制出颜色,粗糙度等等!!

All feature requests should be submitted via Support ticket at https://support.pixologic.com. That way they can be logged for the development team to consider.

Thanks!

Thank you, I’ve submitted this topic on support.pixologic.com :smile: