Recently bought this eye model/tutorial on gumroad (https://gumroad.com/ysalex) and was wondering if anyone here knows how to get this eye to look right (the way it looks rendered in Vray) in zbrush and/or keyshot? I have the student version of Maya so I’m not sure how stable GoZ is and would rather not use Maya/MR/RM because the file will have some sort of watermark. I want to get the materials and textures to look right in either Zbrush or Keyshot.
Any help will be tremendously appreciated!
If you’re wondering what comes in the package the contents are:
- The already setup Maya scene file, with geometry, lighting, shaders, and render configuration.- OBJ files and textures for reproducing the eye and the eye shader in other software and rendering packages.
- Image tutorial breaking down all the shaders used in the eye.
- The Zbrush ZTL eye sculpt file, for modifying any aspect of the eyes, or using them in your own zbrush sculpts.