Hi, I have seven (7) subtools 3D, each with its own texture, forming a complete heart when all are put together. Additionally, I have a final eighth 3D mesh subtool, with reorganized UVs, intended to transfer the seven textures from the previous subtools to bake them into a single texture for the eighth subtool.3D.
In simpler terms, how can I efficiently transfer all the textures from the first seven subtools to the last subtool with reorganized UVs?
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