Hi folks,
New to zbrush, not so new to CG. I have a question in regards to the zmodeler brush. I’m working on creating a part for a character which contains both faceted and rounded geometry. Currently, I’m working on adding the rounded portion, and I’m hoping to achieve this by way of using the bridge polygon tool. My problem, though, is that the two polygons that I’m trying to bridge are not aligned, and I’m getting some very funky curves as a result. Is there a way that I can flatten a polygon, or otherwise align a polygon to an axis?
I tried using the align edge tool, but that didn’t seem to yield any results.
Thanks!