Does any of you have experiences with a true 3D screensaver to dispay your 3D tools in directX or openGL?
Most screensaver creators work through Flash, images or avi, but that is not what I mean.
I know that easy 3D creator creates openGL screensavers from 3ds objects. It is cheap but also very limited; e.g. only one (not uv mapped) object.
Thanks,
Dirk