Sculptris user here. I wonder whether any ZBrush users are able to “resolve” a “debate” about how advanced ZBrush is, in terms of 3D printing.
The “debate” has got caught on whether you are able to print a “ZTool” with multiple “subtools”. Some of us are claiming that, before the .stl file is exported, the ZTool is allowed to have multiple subtools, but, more critically to the debate, that these two or more subtools are allowed to overlap! Others are claiming that if two or more subtools overlap, faults would be caused.
Who is right here?
If two different subtools did overlap to some extent, so that they shared some volume or enclosed some of the same space, would this generate an error? Both of the subtools would be “watertight” in-and-of themselves… but if those subtools were to overlap, would this be an issue?
I believe the argument is coming about because this group is not sure whether two subtools with an overlap in their volumes means that the model as a whole would be “manifold” or “non-manifold”.
Maybe some answers to this will prove useful to others, who are also trying to work this out. I hope I got the ZBrush terminology right. Sorry if not. (I’m a Sculptris user, and considering saving to buy ZBrush so I can collaborate with friends who I think mainly use Blender. Maybe I should stick to Sculptris, but again I find myself wishing there was a demo version of ZBrush available… even if it were a few versions back. Haha! But that’s not what this post is about!)
Thanks for any and all advice / answers.