ZBrushCentral

3D models look horrible in KeyShot on my new machine. It's not KeyShot.

So excited to finally get this new Windows desktop built specifically for 3D modeling. That is until I moved my first 3D model into KeyShot for rendering. Yuck! Something is different between the ZBrush configuration on my MacBook and ZBrush on the Windows desktop. There has to be a configuration setting in ZBrush that I’m missing.

Bars_test_render.jpggusset_bags_test_render.jpg

See what I mean in these two renderings from KeyShot. KeyShot settings are the same for both.

Attachments

Bars_test_render.jpg

gusset_bags_test_render.jpg

To me it looks like you just need to edit the materials in Keyshot, particularly the roughness.