ZBrushCentral

3D mode of Charles Aznavour

Here is my Likeness 3D model of Gratest Artistv Charles Aznavour.
Real Time model I created for AR/VR engine.
For Sculpting Used Zbrush. Cloth simulated in MD
3Ds Max and Maya were Used for Modeling, Retopo and Unwrapping.
Hair chunks created in Maya by XGen, and after than baked on Hair Cards.
The collour texture was painted in Substance Painter, also all PBR materials.
Rendered in Marmoset Toolbag 4 without Raytracing future.

My Page Links
Facebook https://www.facebook.com/Aragon3D/?vi​
Instagram https://www.instagram.com/aragon3d/?h​
Atstation https://www.artstation.com/aragon3d
Linkedin https://www.linkedin.com/in/abraham-tovmasyan-6b440b11b

FOR VIDEO PRESENTATION

Hope You like it Guys :slight_smile:

2 Likes

So much skin folds! :slight_smile:
Can’t imagine how much time you spent on this work, dedication.