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3D copy with masks, and moving option bug (moved to Q&T Forum)

I’m actually working on a face. I try to texture it with the 3d copy tool, but when I make a mask, 3d copy tool don’t care about it, and project the texture on the entire face…
=> what’s the option to make 3d copy work only on the masked area??? Do I must only use rgb or mrgb channel? Od disable Zadd option or something like that?

About the move option : when you click one time on it, it center your mesh on the window, but often when I try to move the head on the layer, it center it back on the screen… It turn me creazy, and make me loosing a lot of time… Is there a way to disable this boring option? or to add a new shortcut?

Hi Sebcematin :slight_smile:
More powerful is to use TextureMaster (Zb 1.55b) or Projection Master (Zb2)
With it you have the entiere control of the aera to paint without mask !
Pilou
Ps For the Move option ?
Move the mouse on the Icone + Ctrl pressed for an help on line !

I have it! It didn’t work because I’ve imported an open géometry (face).
I had to activate 2 side option, masking with 3d copy work now!!
2hours of search… :mad:

C’est en Zbrushant qu’on devient Zbrucheron :smiley:
Pilou

More powerful is to use TextureMaster (Zb 1.55b) or Projection Master (Zb2)

on le trouve ou Projection Master, j ai cherche mais :eek: