Did this a while back. all in Zbrush, with around 90% modeled with Zmodeler.
1:12 scale multi-part/keyed collectible. Commissioned by Atlas Support Solutions. Supports by Atlas.
(Design based on provided concept of existing real-time asset)
Did this a while back. all in Zbrush, with around 90% modeled with Zmodeler.
1:12 scale multi-part/keyed collectible. Commissioned by Atlas Support Solutions. Supports by Atlas.
(Design based on provided concept of existing real-time asset)
Thought I’d do a little breakdown of some of my process. As I mentioned above, most of this was modeled with Zmodeler. I’m a huge advocate for Zmodeler, and have been ever since my ‘100% Zmodeled Rhino 40K tutorial series’ back in the 4R7 days.
I’ve noticed a lot more people using it these days and I’m glad that people are finally seeing the power of Zmodeler within Zbrush’s amazing ecosystem of tools.
More to follow…
Nicely done. Thank you for posting so much