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3 hour sketchbook

I’m starting this as a 3 hour sketchbook… nothing that I post here has taken me more then 3 hours… (I decided to do this… as I have a really bad tendency to be a perfectionist)

my first one was originally from a tut on gnomen called rock alpha… best 12 dollars I spent in a while LOL Link

if u have any ideas on what I should do next… leme know :slight_smile:

3hour.jpg

Attachments

3hour_a.jpg

3hour_b.jpg

3hour_c.jpg

great environment! Very inspirational:)

Great piece Altermind, love all the little buildings and details. How did you go about making them? Did you have a selection of ‘building blocks’ which you just fitted together?

thanks Stephenrminkin
Lloiger. naw… I just made them for this piece :slight_smile:

Hi Altermind! It is always nice to see Zbrush being used for differet kinds of projects.Gr8 work. This model looks like a quaint mining town in some remote area. How many sub objects are in there?

Hi my friend :smiley: Scott from DA lol. Awesome modeling and sculpting…even the tiniest detail is stupendous! The only thing lacking now is a little color and a great atmosphere… I am not sure why, probably from the LOTR movies - but I cannot help but think of the mountainous regions of new Zealand when I look at this :wink:

Well done buddy! :slight_smile:

My second sketch that I’ll be posting… did another one yesterday… but it’s not worth insulting your eyes with it LOL
This scene took 3 hours and 5 mins >.< I do apologise for the lack of detail.
Still need ideas for next one.
3hour.jpg

Attachments

3hour_a.jpg

3hour_c.jpg

3hour_d.jpg

i really like both projects, the mushroom being tilted and slightly buried kind of bothers me, but overall i think u have a very powerful imagination---- dont stop at 3 hours lol take it to the end… altho if u get 3 hours into it and feel like u learned a lot from making it but that u dont like it n want to start anew then thats fine too

Oh wow - now I really like the Mushroom one - this is so precious! :smiley:

konjo kothar vigna - I somewhat agree with you there… I decided to do it this way… once I had decided on the scale of the scene… shroomies are very fragile in nature… and I wanted them to sorta look like they were powerfully comming out of the ground. I don’t think I will continue with this one… might do another in this style one day… but… I’m a perfectionist… .and this is a test for me :slight_smile:

wow!very like the mushrooms idea,i think that you should finish it work,withb textures & render.:smiley: :+1: :+1:

Looking very Eldar Scrolls that Mushroom one. Very cool!

thats very inspiring work…thanks for sharing

Hmmmmm another one done… doing another tommorow =/
note so happy with this one… but… I suppose it’s passable for 3 hours work
:lol:
3hours.jpg

Attachments

3hours_a.jpg

3hours_b.jpg

3hours_c.jpg

Absolutely kewl! Excellent concept :wink:

Nice!!

eeep… slow me… 2 weeks >.<
2 and a bit hours work. first head modeling speed test. I quite like how this came out.

[front.jpg]under.jpg

thanks for viewing :slight_smile:

Attachments

side.jpg

threeQ.jpg

And this was 2 hours? Nice!:+1:

I think the eyes are a bit far appart, but appart from that, great job!

Wish I could do that in 2 hours! :slight_smile:

BTW, was that a single material in the image? Or did you multi pass render? If it was a single material, would you mind sharing?