Hi there, I’m a 4th year Computer Arts student at Abertay University Dundee (Scotland, UK), and I’m currently working on my Honours Project that involves creating and developing 3D characters for games. I’ve also came up with a research question based on the concept art theory for my project:
"In game art, what impact can 3D have on the concept art methodology for the design of game characters?”
So what I wanted to ask is what are your approaches to concept art developments for characters in computer games?
Your thoughts and suggestions will support my research towards writing up my project’s dissertation. I would be very grateful if you can take part in participating with my project. Your comments will then inform my research for my dissertation. You can also receive a copy of my dissertation on request via email.
Thank you,
Nicandro Pacitti