ZBrushCentral

2019 noise

Hi, I’ve noticed the noise algorithm is different if I render out files made with the previous version.
I’ve fiddled but can’t seem to get rid of the banding / moiré / repeat. If anyone has any ideas, that would be great. 2018 noise LEFT 2019 noise RIGHT

Found that ‘Screendots: pixels’ was what I needed :smiley:

Crazy roadtrack pattern though…