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how can i avoid a line around 3D objects when painting? (see picture below) say, i have drawn a 3dsphere, then i choose the paintbrush. if i try painting a line on the sphere and continue onto the backround, the shading from the sphere still shows through. how can i draw a solid line without the sphere affecting it? i m thinking for things such as hair.
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what exactly does the snapshot button do? doesn’t a 3d object automatically get converted into pixols when u choose another tool? i was reading through the eye tutorial by ztevie-rae and he said “snapshot” after painting a stroke. the only thing i have used snapshot for is to diplay various angles of models.
hopefully someone understands what i mean, it is kind of hard to explain. thanks for your help!!!
artboy