6th picture of the project! If you want to see the rest of the project you can go to my zbrush profile or my artstation: https://www.artstation.com/johart
I usually use some tileable maps for the displacement, but this time around I tried to do the pores in zbrush. Here’s some screenshots from zbrubru!
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Don’t be fooled I only really model the parts that we see.
Is it me or zbrush actually has some pretty good rendering capacities?