//Save to ZBrush 2021\ZStartup\Macros\Misc\ folder and press Macro>Reload All Macros [IButton,???,"Assign transparent texture to hidden points", [If,[IExists,Tool:Visibility:Grow], [VarSet,tmpRgb,[IGet,Draw:RGB]] [VarSet,tmpCol,[IGet,Color:Main Color]] [If,[IsEnabled,Tool:UV Map:Delete UV], [If,[IsEnabled,Tool:Visibility:Grow], [IPress,Tool:Masking:MaskAll] [IPress,Tool:Visibility:ShowPt] [IColorSet,0,0,0] [IPress,Draw:RGB] [ISet,Draw:RGB Intensity,100] [IPress,Color:FillObject] [IPress,Tool:Masking:Inverse] [IColorSet,255,255,255] [IPress,Color:FillObject] [IPress,Tool:Masking:Clear] [IPress,Tool:Texture Map:New from Polypaint] [ISet,Tool:Texture Map:Transparent,[IGetMax,Tool:Texture Map:Transparent]] [IPress,Color:FillObject] [ISet,Draw:RGB,#tmpRgb] [ISet,Color:Main Color,#tmpCol] , [Note,"Model must be partially hidden",,3] ] , [Note,"Model must have UVs assigned",,3] ] ] ]//end of macro