i use zlist for storing alphas with z2. so maybe the evolution of the zlist to a plugin could be a better and maybe quicker solution. maybe with fancier screens - like zmats plus.
ciao voolger
i use zlist for storing alphas with z2. so maybe the evolution of the zlist to a plugin could be a better and maybe quicker solution. maybe with fancier screens - like zmats plus.
ciao voolger
Hi!
I tried installing ZMats Plus into ZBrush 3. It loads and shows up properly in the pull down menu, but when I try to select (activate) it, I get an “unable to open file” dialog box.
Is this just a question of getting my installation right, or does it not work with Version 3?
Thanks,
Ford
Fordston,
I’m just finishing revisions on this for ZBrush3, and adding an interesting enhancement to it… so if you can wait a bit, the update will be posted…
The new version will work with previous material banks, will also save MatCap materials, no problem, and still store up to 2000 materials (I think we’ll probably need it now!)
Sven
Thanks for getting back to me. I’ve grown quite attached to your plug-in, and have many materials I’m hot to get loaded into 3.
Thanks for your work! My thoughts are with you!
ford
ohhhh gooody. I can’t wait either!
Me too
TD
Count me in on that for reasons you already know
Excellent
One more on his knees, hands stretched out.
I have Zmats+ installed in Zbrush 3. I have been saving materials, including matcaps, into it today. I saved about 100 mats without any problems, but now Zbrush crashes every time I try to save a material into Zmats. I’ve restarted Zbrush several times, restarted my computer, tried saving to different banks, etc, but it still crashes, regardless of the material I’m trying to save.
What on earth happened?
the zmats you are using was written for zbrush2 not Z3. Svengali has told us his working on a z3 version…so a little patience and all should be good.
it’s not advisable to be loading z2 zscripts in z3 as …as Aurick has said…it can cause z3 stability problems.
I’m working on this conversion (and a few others) and of course I’m uncovering unexpected problems specific to ZB3 - but also latent problems that were present but went unnoticed in the original version. (gives me a small inkling as to what Pixologic must be going through.)
One example. Clicking on the color square in the lower right hand corner of each material icon in ZMats invokes a simple FillOjbect operation after retrieving the color by sampling the little square on the screen. Well, that’s all well and good, but because we now use PolyPainting (which imbeds color in each poly rather than painting to texture maps) one unintended click on that color square can wipe out hours of careful PolyPainting!?!?!?! I need to trap any accidental click of the color square.
So, as I say, I’m working on it. For the moment, please DON’T try to use the ZB2 version of ZMATS in ZB3. It could be dangerous.
Thanks all,
Sven
Svengali,
This is a great plugin.small_orange_diamond
I hope that it can be updated shortly!
Hi tdrs,
Ya know, I’ve had a personal working version of ZMats Plus for 3.1 for a while now. Just never got around to making it bullet-proof enough to release. So, I’ll try and clean it up and post it soon.
Sven
Sven
Thanks!!!
i 2nd tdrs request/plea/onkneesinchurchprayinghard
great news! can’t wait, I really miss my favourite
froyd