ZBrushCentral

zbrush rendering test

Thanks for sharing the breakdown and it does look beautiful:+1:

A great render…but I don’t understand why you haven’t applied the embossing (on the body of the teapot) to line up with the concentric rings. I see the thread title contains the word ā€œtestā€ but the rest of the composition is very ordered. It’ a top row type of test.

Bpr is a wonderful thing, gosh I wonder if one day we’ll have something like Modo does for its models.

Thanks guys ,

i try to add more reflections on the scene , i found the way to make a really good reflection pass , and i add more transparency to the bottle with layer opacity settings

here is the result

result.jpg

Thanks again for your time and have a nice day :slight_smile:

Attachments

envurment_reflections.jpg

reflection material.jpg

newtest.jpg

You are the Z-ray man! Thanks for all breakdowns and info about reflections.

You did the impossible with Zb renderer… ŠøŠ·Ń€ŃƒŠ“ :slight_smile:

That`s awesome + great in one !

Very good render! Nice atmosphere to it! Did you get the new reflection pass by rendering the scene without some of the models to get an image to use as a reflection map?

Looking great! You are a true Zbrush render master. :slight_smile: Thanks a lot for sharing.

Amazing Zbrush rendering! Great job and thanks for the breakdown.

-DBriggs

www.3dbriggs.com

I agree with jramauri,
you ARE the ZRay man!
Fantastic rendering and the still life is very cool.
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

very cool renders,thanks for breakdown

Looks awesome! Any chance you could show us how you created those layers? Material setups + lights + everything we need to know to make this kind of a render with zbrush :lol: