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WIP - Zbrush Tutorial - Sculpting character
For more tutorial please subscribe to my channel
https://www.youtube.com/channel/UC9NUEIVt0LPz0KA4SUWO9Hg
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Dear Iris,
I can’t help, but I seriously love your characters very much. (And the cute little house for sure. Who is Hipo btw.?)
It’s cute, it’s kind of unique and has a plenty of appeal in their simplicity.
Every picture speaks to me and I wonder if I am alone with that?
Looking at your Pinterest Pins, there are a lot of gems I would have collected either
But, well the only thing I don’t like personally and I thing your presentation looses a lot from my point of view, is the zBrush Sketch material which you use so often.
The polygons lines are dominating everything and distracting from the clear and good forms in your characters.
Could be one part of the presentation to the Low Poly.
I really would love to see them in a nice NPR Illustration render style like you have used for your first posts.
I am sure they would gain a lot.
Best,
Knacki
Hey Knacki,
Thank you very much for the compliments, it’s fun to hear such words.
My first love is drawing and since I have not developed it enough, my direction is to try to reach two dimensions.
I guess that’s why i chose that material.
Besides it is important to show me the construction process and the wireframe, it helped me a lot while I started to study ZBrush.
Thanks again
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Maya & Zbrush