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ZBrush for Linux

George_ivanovich: Do you mean there definately will be a Linux version of Mudbox once it ships?

And I am toying with the idea of switching to Linux (Kubuntu), but I have no idea how I’ll work between the two OSes, since NTFS writing by Linux is iffy if I remember correctly. Considering the different filing systems, assets can’t be easily transferred between the two OS! How do you guys manage to do this?

here is a link
http://forums.cgsociety.org/showthread.php?p=3645641#post3645641

they are talking about price and stuff

and yes -Nii- they already are talkin about better handlin of polys in linux and make sense since it´s very used in production

There will be a linux version of zbrush. But they can’t give a specific date about the linux release. This is what they answer to my email about a linux version:

“We do plan to eventually support Linux, but I have no timeframe for it.”

But note eventually :frowning: . I hope that eventually won’t take too long.

Joost

My desire for a Linux version went towards zero after Apple’s MacOSX is 64Bit next release and is actually a BSD kernel. So, bye bye MS next year. We will kick the last MS Box out next year. Linux servers, Mac Desktops. Best of the best. And much much cheaper than MS.
Lemo

Very interesting Topic Guys ! Zbrush is the only app that prevent me from switching to linux. I’m afraid that there are few chance for a linux relesase. Adobe has announce photshop for linux maybe 30 years ago :stuck_out_tongue:

So does anybody know if this new Mudbox app is gonna run under linux ?

Well, Blender is finally getting some sculpting tools, and sadly, this may need to be the route I’ll be taking in the future. It doesn’t have some of Zbrush’s nicer features, (masking, projection master, editable brush graphs) and early versions seem to have a tendency to segfault, but with no alternative save for running VMware, it’s a path I may end up taking. (and the brush graph issue may be solved by using alpha brushes.)

Kindof sucks really. Actually, all the commercial 3d apps I use do not have support for Linux. Well, except for XSI, but it does not support Ubuntu. The other programs, like ZBrush and modo, have had talk from the developers about a Linux distro, but it has never actually been released or mentioned over like the past year O_o

It’s surprizing that Pixologic is still so leary of porting ZBrush to Linux not only with the number of positive votes in this poll but also with the number of studios running highend software such as Maya and XSI on Linux. Those studios are running Maya and XSI on RPM based distributions (ie: SUSE Linux, RHEL, PCLinuxOS, etc) which install applications to the appropriate directory no matter what RPM based distribution the end user has installed because of LSB (Linux Standards Base). If Pixologic believes it to be to costly to port then maybe they can at least work with WINE (see www.winehq.com and www.codeweavers.com) developers to get the Windows version of ZBrush working properly. This is something Google did with Picasa.

Zbrush For LINUX is a REVELUTION for me…what about Linux version … ???

I really hope Zbrush makes it to linux, I could give up having to boot to Windows at all.

ZBrush is one of the few programs that is holding me back from going fully Linux, if I could persuade the 3 developers that are holding me back to port to linux I’d be off windows like a shot & I will never use Vista or anything that is developed solely for it.

Count me into the pileup. Zlinux, please!!!

I know we would buy it, since we already have Zbrush in our studio and we are going all linux in a few months. At this point we are not really sure what to do.
The reason why we are switching is mainly due to MS Vista. When we are upgrading our workstations now we are told that Vista is the OS that they will bundle with it, or Linux. And we kind of all agree that Vista wont be our next OS, so we are switching to Linux.
We did look at buying Apple hardware, but the discounts that Apple give you is just a slap in the face. So HP was half the price on equal hardware. We do have MacMini’s for Photoshop and precomps in Shake, but I doubt Zbrush would like a Mac Mini :lol:

So… anyone have any news on a Linux version?? Is it in Beta?? any rumors??

regards
stefan andersson

I met a couple of the Modo guys at a Sigraf meeting and I have been toying with the idea of getting a copy of Modo, but not terribly seriously as I have ZBrush am trying to keep the windows app count as low as possible.

When I spoke with the Modo guys about Linux, I pointed out that the Mac is based on the linux core, that they must have a common codebase to have a windows and mac version, and that it’s probably just a recompile to get it running on Linux. They sort of looked like they thought a Linux version was highly doubtfull, citing driver issues.

I didn’t have the heart to tell them that I have an off the shelf Dell running Gentoo and Wine and the ZBrush demo and it runs flawlessly. I had also just been shown all of the amazingly ZBrush like features they are wrapping in so I asked them a slightly political question, “Are you trying to knock off ZBrush or what?”. They looked amused and a little arrogant and said they were allready better than them.

After seeing the demo I figured lets try this thing in Wine, and it became quite clear that it wasn’t running because the licensing server couldn’t find the demo certificate. I could probably get around that by copying it to the right place in Wine, but I figured lets try it in XP. I have to say I like certain things about Modo, but that thing crashed more often than any other 3D app I’ve ever owned, and their texture painting had serious issues with seams. It took forever to get any real texturing done.

The texture and material layering with transparencies is a ‘Good Idea’ and would love to see that adopted in other apps. Modo’s total lack of animation pretty much means I am using a another 3D app anyway, in my case XSI on Red Hat, and any of the benefits of using Modo go away.

Bottom line, Modo and Linux is not likely, and I’m not even sold on Modo on Windows. They demo’d it on a Mac G4 Quad CPU. I’m going to try the Mudbox here in a few minutes, so we shall see. I still think that ZBrush would work just fine in Linux, and whatever distribution they chose to go with, I would use.

I’m not that keen of having it running through wine though :wink:

Anyhow, I hope they will port it.

/stefan

Wait. The Zbrush Demo runs under WINE now? What about the full version? The Wine site said it wouldn’t run, since it’s anti-hacking features got all paranoid that someone was trying to crack the key, and it would die.

The full version does not run under wine, only the demo. At least as far as I know.

The Wine site is talking about the actual version. When you install the demo version, everything works for me (YMMV), it’s when you try to install a real one that all hell breaks loose. The real version won’t start up, complaining about debuggers or something. And you have to install Java under wine just to get to the basic install. Not really sure, but I think the gist of it off the Wine site was that they are using buggy copy protection or something. Not sure. It makes me suspect that most of it is OpenGL which means they should be able to port it across pretty easily to native Linux. I suspect though that the real hangup would be a way to license it or copy protect it. I know that the XSI protection is a real pain in the ass, but it works mostly. Maybe they could go to something like that?

Well, they could give us a dongle system. I’d be happy with that.

Has anyone been able to fun the full version in wine ? winex?crossover office?cedega?