!VERY! cool model!
Best regards, Selwy
Selwy:Thanks ,it means a lot to hear from you,your models are my reference for quality of anatomy,I hope I will get to that level someday:)
Hello everyone,long time since post something,I was bussy with the website ,and heres new work to celebrate the opening :0
Please check it out at :
www.theimpulsedesign.com
Any crits suggestions and opinions on the website are welcome.
[attach=130103]f0u2ro.jpg[/attach] [attach=130104]2euk6rm.jpg[/attach] [attach=130106]286sbxd.jpg[/attach]
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Awesome! Great style and nice expression on his face, will be sure to check the new site out
this piece has unique style
Thanks a lot here are the normal resolution images so you can better see the sculpt [attach=130183]dsaddad.gif[/attach]
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Very interesting works here, I really like your style man!
Some suggestions:
For “Zul” I think you did a great job, I would work more on the torso if you’re looking for anatomy study, besides the abs that seems to be a bit stylized ( not a real problem in my opinion because they’re somewhat coherent with the the rest of the body) the lenght of the torso could be shortened just a little this way also the legs may appear longer.
I attached a quick “liquify” over your image to show you what I mean.
The last head has a great design, I like a lot the alternation and the rhythm of sharp details and large plain volumes. I suggest you to try not to use alphas like in the back of the head, they just could kill your own design some times…try to get inspired with some sculptures of Jordu Schell or Steve Wang to create some patterns or details.
Anyway great works, looking forward to see more
Fede
[attach=130192]zul_new_prop.jpg[/attach]
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Great worx! That last piece is so cool!
! Couldn’t open the site on windows explorer, will try with Firefox though
!
lodenfactory:Thanks alot for your comments,I agree for the crits about Zul,and also agree about the alpha on the back of the head of Loq,but its too late now to remove it its already seen,so its not the same excitement as it was before showing it online:),I’ve watched Steve Wangs works before and they are amazing,will use your tip on next time sculpts,by the way your work is stunning it is in my inspiration hardrive:)What you think about the website?
Etcher:thank you,yes i have problems opening it in windows explorer will figure it out how to fix it.
Your new website is great, easy to navigate and usually I turn the music off but you choose a nice soudntrack
I wish I could make a website half as good as your but I’m too lazy for web-design
Cheers
Fede
Thanks man,just buy the flash template and make the changes to look exactly as you want it its really not that hard,it’s just time consuming process,I’m glad you like the soundtrack:)
very fresh work as usual,
really like your style,
one crit for the website, the text is a bit too small on my screen (20"w 1680), but overall is cool !
wow very unique designs, great job
Thanks guys,jocz your zangief is great
Hello,here’s new one done for DWIV mini challenge,was inspired by old trains in our country,rusty materials,metals,nuts and bolts,machinery,texturing was done,first color pass with zmapper and polypaint,normal maps with xnormal and AO and cavity maps also in xnormal great tool for that,hope you guys like it,for more images check out our website.
it looks blurry because of compression:)
hey nemanja!
wow! that last head you did. i really love how you did the mouth and eyes on that.
really impressed with your color-“courage”, on your models. always very colorful.
-r
Thanks a lot,I’m glad you like my color choices,I like to make models more alive with use of complementary colors or wild colors to accentuate some areas that I found important.
Hi nellement, it has been a long time since I checked your sketchbook,
great designs man, love the Zul,( if you gonna keep the pose be sure to check the weight disitribution >
leg> weight on his right leg
torso> weight in the middle
Keep it up mate
Thanks man,nice to see you back here,for the zul model I will not work on it anymore,I’m currently on new character gonna be interesting one so stay tuned,I didn’t post somehting here for a long time I was busy and still I am with design freelancing,but stay tuned will post soon as I have decent char look.
Hello,heres new one after long time,its Guttok done for thsi year DWIV mini challenge as revenge for my blockade in designing for the main challenge:),started from 3ds max box because the zbrsuhs one has some triangles on the two sides so it doesn work well with details,used Ryan Kingslean stitch brushes for the upper head part,its four legged beast wanted somekinda massive head for thsi one to make it more evil smart looking:) let me know what you think,thanks as always!