ZBrushCentral

ZBrush Creations from the University of Hertfordshire

Awesome work here! Love them robots allot.

Top row stuff! :+1:

Scott Eaton gave a Master class
http://www.scott-eaton.com/

No one on earth knows anatomy like this man, what a day and the students and lecturer staff loved every minute of his full day lecture 10am - 5pm

I took about 20 pages of notes:D I hope the students realise how lucky they have been. :wink:

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I will post the students results from his studies soon.

ecorche_tn.jpgscott.jpgmilon_study.jpg

No one on earth knows anatomy like this man

But he doesn’t know how to hide it. :wink:
Visit museums, something more esoteric exists in great sculpture.
I really need a lesson on how to hide, on what to show. :slight_smile:

Thank you for the tip, the students regularly go to london museums as its only 22minutes by train from where the University is, The museums are free and we also go to exhibitions like the Body Worlds which the students love to go to.

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Maybe you need to see more of Scotts work?:grimacing:

Belive me he has an esoteric understanding of his subject matter. And so would anyone with his professional and academic CV :D<b>

Scott Eaton is an artist, technical director and anatomy consultant residing in London, UK. He received his master’s degree from the MIT Media Lab and subsequently studied traditional fine art at the Florence Academy of Art, Italy where he began to integrate the lessons of the old masters with modern computer graphics tools. Scott has transferred many of the lessons from Florence and the knowledge of years of subsequent study into his Anatomy for Digital Artists Course. He believes that understanding the underlying form and function of the figure is critical to success as a character designer, modeler, rigger or animator. His course has evolved to combine classical anatomy training with modern digital tools and gives artists a strong foundation for mastering artistic anatomy.

Scott is currently working with [Framestore, London](http://framestore.com/) on upcoming film projects. He divides his remaining time between his art, freelance projects, and his anatomy courses. His clients include<b> Pixar, LucasFilm, Sony, Microsoft Game Studios, The Mill, Disney,</b> and many other post production houses and games studios.

I could go on but that sums it up quite well.:lol:

[<!--[attach=236838]scott-eaton-archerFinal.jpg[/attach]-->]![scott-eaton-archerFinal.jpg|1200x1422](upload://isro4vJPUdnLsAXbrVcf7zFB8dT.jpeg) [<!--[attach=236839]3dworld_cover.jpg[/attach]-->]![scott-eaton-archerFinal.jpg|1100x1422](upload://isro4vJPUdnLsAXbrVcf7zFB8dT.jpeg)![3dworld_cover.jpg|282x350](upload://taxljJ7qaJ6akxMoNsIATtzCnfP.jpeg)![wallpaper_highlander_1024x768.jpg|1024x768](upload://6Rwe2u9gFcn8CtZWyeU38SJkPAZ.jpeg)

These are nice drawings thanks. The bottom right sculpt is my favorite.:+1:
But I insist on what I wrote, visit museums! Ancient Egypt… etc
To have a look on real sculpture via photos isn’t the best. This makes me think otherwise, about photoreal renderers actually. A long story.

Did you not read the start of my reply?

The students regularly go to london museums as they are not only some of the best in the world but are also free :+1:small_orange_diamond:laughing:small_orange_diamond:+1:

As for ancient Egypt a lot of the artifacts can be found in the British Museum which got kindly donated during the Victorian empire and its FREE!:+1:small_orange_diamond:laughing:small_orange_diamond:+1:

@LittleClaude: WOW! Body Worlds is free for you!? I had to pay 50 bucks a ticket over here in Texas to see it lol. I wish I was Scott’s roommate lol.

@michalis - Scott Eaton is one of the very best and ā€œhidingā€ or whatever its called really means nothing. It’s just another artist nitpicking for no reason than to do so. Until you have the credentials equal to Scott you really have nothing to back your opinion up.

And the definition of esoteric is -
understood by or meant for only the select few who have special knowledge or interest

Since great sculpture is the opposite of that make sure you know the definition of the word before using it. I am sick of the artists on here who complain about the smallest things and who comment before reading the previous posts.

@DAnconia, oh, did I say that I don’t approve Scott Eatons work? Where?
I like some of Scott Eaton’s work but I don’t like this famous nude on the magazine for example. He isn’t ā€œTHE master of anatomyā€. Not a michelangelo I mean. I can accept that he is a master of zbrush sculpting. I wish I had his 3d skills.
@LittleClaude, I know everything about the British Museum, I spent months there. Learn from the elgin marbles then. Not much anatomy to see. Something deeper though.

Why are you so offensive? This is my point of view, sorry if I spoiled your thread. Have a nice day. Sorry for my english but please don’t teach me what ā€˜esoteric’ means. Its a greek word after all.

woah everybody, relax.

The important thing here is that there is some fantastic work from the students at the University of Hertfordshire. Good to see such a high level coming out of uni. They seem to strike a good balance of traditional study and CG work.

(BTW, had a chance to attend an anatomy course with Scott in London. It blew me away, gave me new eyes for looing at the figure. He is undoubtably a master of anatomy).

-sean eg.

Yeah,fantastic work from the students.Well done :+1:


My Sketchbook

This is a current BA level 3 Games Art student, only 20 years old. About to start his final major and graduates in May, better get him quick before he starts sending out his CVs;)

The showreel is 100% real time and his pipe line is "any which way but loose" watch this space.:D [http://scotthomer.co.uk/](http://scotthomer.co.uk/) &lt;iframe title=\"\"\"\"\"\"\"\"\"\"YouTube\"\"\"\"\"\"\"\"\" video=\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\" player\=\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\"\" src="http://www.youtube.com/embed/-jOkEPdLULs" allowfullscreen="" frameborder="0" height="390" width="640"></iframe> And I thought I better add one of last years final major Zbrush based projects before I get grilled :lol: Its called "Pollex" [http://vimeo.com/16137321](http://vimeo.com/16137321) <iframe src="http://player.vimeo.com/video/16137321" frameborder="0" height="300" width="400"></iframe>

Pollex - Games Art @ University Of Hertfordshire 2010 from Digital Animation Herts Uni UK on Vimeo.

Tim Mehmet - [limbo3d.co.uk](http://www.limbo3d.co.uk/) Matt Aldridge - [matthewjamesaldridge.co.uk](http://www.matthewjamesaldridge.co.uk/) Jeff Hatton - [jeffhatton.co.uk](http://www.jeffhatton.co.uk/)

This is a link to a level 3 Games Art blog for there final major project that 3 students are working on at the moment, the dead line is mid May…

They will be updating on a daily basis hopefully.:smiley:

http://texjaggermonsterhunter.blogspot.com/

[Tex%20Jagger%20Title.jpg[/attach]–>%3Cbr%20/%3E%0A%3Cbr%20/%3E%0A%3C/font%3E"]
](http://%3Cfont%20color=%22#9A9A9A%22%3E%3Cbr%20/%3E%0A%3Cbr%20/%3E%0A%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E%3Cbr%20/%3E%0A%3Cbr%20/%3E%0A%3C/font%3E"]
](http://%3Cfont%20color=%22#9A9A9A%22%3E%3Cbr%20/%3E%0A%3Cbr%20/%3E%0A%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E<!–[attach=238923)
Boy.jpgTex Jagger Title.jpgMan.jpgBoy.jpg

first of all I’m totally digging the stylized game character approach.chances are high that your characters will be much more lively than any photorealistic attempts ala ā€˜crisis’ and the likes.
that said I have one suggestions. since the general shape outlines are already good and readable I would invest more work in the clothing folds and simplify while at the same time exaggerating them, for more pronounced ā€˜landmark’ folds which support the general flow.

Awesome work!
Agree about the cloth folds, add some weight to those pockets on the bag and tension on the straps. Texs shirt could be ā€œburstingā€ more with creases coming out from the buttons.

Thank you for your feedback, I will pass it on.

They have started on the blend shapes.

[mt_small.jpg[/attach]-->%3C/font%3E"]<!--[attach=239208]mt_small.jpg[/attach]-->](http://%3Cfont%20color=%22#9A9A9A%22%3E![mt_small.jpg|1008x1200](upload://hmjHi1vcp3SjFztNGlCZ5yF0wO7.jpeg)

Adrift

Short film produced at the University of Hertfordshire 2010, featured in 3dartist and 3dworld magazine. Also currently used on all Ati Graphics card boxes. <iframe src="http://player.vimeo.com/video/12917397" frameborder="0" height="300" width="400"></iframe>[Adrift - 3D Animation @ University of Hertfordshire 2010](http://vimeo.com/12917397) from [Digital Animation Herts Uni UK](http://vimeo.com/uhanimation) on [Vimeo](http://vimeo.com).![Whale_4.jpg|1024x576](upload://3IAGWhpypgCJIpmH1EJGwzvGE3M.jpeg)![Whale_1.jpg|1024x576](upload://2nhfAQ4tiXw2B259TL7J7byftTf.jpeg)

I like it when students post up WIP shots

[post-1581-1286267575.jpg[/attach]-->%3C/font%3E"]<!--[attach=239960]post-1581-1286267575.jpg[/attach]-->](http://%3Cfont%20color=%22#9A9A9A%22%3E![post-1581-1286267575.jpg|617x840](upload://lfRo5w174XEF813SL8AZ28tMQ9K.jpeg)

This thread just keeps getting better and better, and is a real pleasure, and treasure…Love that short film with the flying whales.Adrift…:slight_smile:

The whole concept for putting together and sharing this thread is GREAT…:+1:

Thank you, I will keep uploading bits and bobs as they come in.

   [dino-950x418.jpg[/attach]-->%3Cbr%20/%3E%0A%3C/font%3E"]<!--[attach=240121]dino-950x418.jpg[/attach]-->](http://%3Cfont%20color=%22#9A9A9A%22%3E<!--[attach=240121)
  
   Just a bit of fun :D
[Zbrush, 3D self portrait](http://vimeo.com/2948844) from [LittleClaude](http://vimeo.com/user558696) on [Vimeo](http://vimeo.com).![dino-950x418.jpg|950x1600](upload://bJ5Cb85y1ogBSIE59bms4nvABr9.jpeg)

Attachments

dino-950x418.jpg

Still making funny faces eh Neil? Good Stuff.

:+1: :laughing: