I am having a problem with Zbrush Bridge to Keyshot.
(I am using Keyshot HD for Zbrush)
I sent a model to Keyshot through the Bridge, spent time applying materials, creating renderings, etc… and then went back into Zbrush to make a simple rotational geometry change on one subtool, and then zbrush crashed when I tried to reconnect to the bridge.
Reloaded the Zbrush project file, and tried to reconnect to the bridge.
All materials applied in Keyshot are gone and it has just the basic Zbrush matcap files applied to the model in Keyshot.
Tried Loading in the Keyshot saved bip file to regain all the materials I had applied.
It loads the old model with old geometry prior to the crash.
Basically, what I understand is, once a session of Zbrush ends, any work done in Keyshot cannot be reconnected to the zbrush model.
You don’t lose the keyshot file, but it can’t be relinked for any geometry changes.
Otherwise you have to start over and re-apply hundreds of materials.
So I guess my question is: WHY??!
What good is the bridge if it just destroys the link every time zbrush closes?
And finally, is there any way to correct this?