ZBrushCentral

ZBrush and Carrara 5 PRO

Yes, change the Interactive Render settings in the Assembly Room.

Attachments

settings.jpg

That’s weird, that are my settings, but each and every Quad seems to get two Tris, no matter, what i do. The Display in the VM is always fine.

Attachments

Tris.jpg

The Assembly room uses a draft render and so uses triangles for shortcuts. It’s the polygons in the Vertex Model room that you want to be concerned with.

Rendered in Carrara Pro 5.1. An amplitude of 12 was used for the displacement and a smooth rendering of 4 was used on the polygon model.