Oh my god…
I keep staring at this, trying to convince myself that this is Zbrush, and not a photograph of a real person.
Absolutely stunning Maxence!!! Truly an inspiration.
great work man! loved the workflow and thanx for sharing. Will give it a shot for sure and bug with questions.
Cheers
Shoaib
Wow. This is inspiring. I’m working on a character wearing leather and mail armor atm… and this really made me aim higher.
I’d love to know how you detailed the leathery areas. Did you use noisemaker for them too?
I never quite figure out how to sculpt around the mesh, to make stitches that go around the armored part for example.
Superb sculpt, coloring and renders! Totally agree with you on Noisemaker as a gamechanger -> will probably use it on every single new piece I sculpt
thanks guys, sorry i was away for a while; just moved to CA, such a great adventure so far !
glad the sharing and tuts can help you.
thanks man, the leather area was done with standard tools,a lot of masking and slash brushes.
i only used noisemaker to do the “rope thing” in the leather area.
You’re welcome, it’s really great.
And thanks for the answer.
What I meant was regarding 2 things which I really don’t understand.
In the picture below, middle part on the top, the belt. On the belt itself, how did you do the stitches? They seem so accurate, and along the edge evenly… is it some sort of alpha?
And the part to the right of that belt, the top right part - how did you add the decorations around it? The tiny strips of leather that go around the whole part, like hair. I just couldn’t get it.
Hope I’m not too nosy. Sorry if I am, it’s just curiosity.
nope, that’s fine, i m glad to answer some questions !
stiches are done with a brush, i don’t have it on my computer right now but i guess you should be able to find that brush on the forum with a little search.
for the other part, deco was done with an alpha that you can find in the zbrush download center alpha library, witht the standard brush and some dragrec.
and the tiny strip of leather i can see what you are talking about was made playing with the noisemaker, nothing particular.
I see. Thanks for the answers
I’ll go look for that brush now and study how the heck it works ^^
oups sorry i totally forgot to answer you, i think it’s just the choice of texture that make the difference as i only did the texture in zbrush with spotlight and projection, i polypainted by hand scratches and tiny things, but every piece of leather comes from a tiny leather texture that i liked a lot, just search for the perfect texture that fits the best what you want to achieve, you can sharpen your texture a bit as well to reenforce some details but don’t overdo that as well.
++
awesome !! great model and render !
Fantastic clean and nice details!! small_orange_diamond
small_orange_diamond
Wow man that is some awesome detail!
Were you going to leave it a sculpt? or have it rigged?
amazing detail.
Very cool model. And appreciate you showing some of your work flow. Helped me out a lot.
Wow. Just awsome
and so, here is my test using fibermesh, i have to say that’s working way beyond my expectations, the feeling of it is really amazing.
Pas mal petit teigneux !
Nice try ! Maybe you can convert you to a hairdresser
Très cool et convaincant!
(Transl : really cool and convincing!)
Your test on FiberMesh i just… WOW!
wrong thread, delete