ZBrushCentral

ZBrush 2026 Beta Tester Image Collection

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I’m incredibly happy and blessedl to be part of this year’s ZBrush Beta team! For this Beta, I focused heavily on integrating my ZBrush sculpts with Unreal Engine and using Unreal as my primary rendering solution. This workflow was made possible through Decimation Master and Unreal’s Nanite system, which made it surprisingly straightforward to bring my ZBrush models into Unreal. From there, I primarily relied on Unreal’s Path Tracing to produce my final rendered images.

I also explored generating masks directly in ZBrush — including Ambient Occlusion, Curvature-like, and Cavity masks — and then assigning each mask to R, G, or B polypaint channels. Inside Unreal, I built a material that used these vertex colors as masks, enabling a UV-less texturing and shading workflow.

I hope you enjoy looking at the work as much as I did making it.




I also incorporated Substance Painter into some of the pieces to enhance texturing and surface detail.

My latest project, which I’m calling ZBrush Time , was created entirely in ZBrush. I modeled all of the geometry there before sending it over to Unreal Engine for rendering.

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My Beta Tester Renders ZBrush iPad/Desktop 2025

2D concept by Guyasamin

The Grinch

Beavis & Buttthead
2D:


Voodoo Mask

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Love being part of the ZBrush community :slight_smile: and thanks to everyone for the fantastic work.

Uploading: tbrender_Main Camera 2_003.png… https://cdnb.artstation.com/p/assets/images/images/086/636/797/large/hamza-belhoussine-drissi-tbrender-main-camera-2-002.jpg?1743677445

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Always a pleasure to cook for the beta tester collection. Crafted these sculpts 100% in ZBrush 2026 using a combination of Dynamesh, Nanomesh, Zmodeler, Cloth Deformations, etc.

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It was a blast helping contribute to the development of Zbrush with a Pro Project " The Boolean Bike", To modify what the great psalmist wrote: " If I forget thee, O Zbrush, let my right mouse button forget what it’s supposed to do. [right click army, baby!]" Let me tell you @Qoropeco_93 and @patrick_4d are some serious ringers in Zbrush and it was exciting to watch their journey unfold.

This Pro Project was started in Gravity sketch, exported to Zbrush for Ipad directly from my headset and rendered in Keyshot 2025. PDS Boolean Brush Kit created by @VYLE was utilized for just about everything via the live boolean process. Zbrush for desktop was only used for the exclusive feature of bevel pro. to extend the power of LiveBooleans. I can’t go far without mentioning Zmodeler, using it on Ipad is simply heaven (use a mouse if you don’t have hover).

I would also like to suggest toggling through V1-,V2, and V8 visibility sets in the Tools>Subtools menu. Specifically V2 will show you how this Motorcycle was built to scale. Thanks for @PixoPaul for making Live Boolean rendering a free feature. We’ll do a stream before the year is over, without a promise!

This project was art-directed and conceptually designed by Scott Robertson. Please visit his instagram @ Scoro5 on instagram and Visit Design Studio Press to buy his book. His New Book is volume 3, do pick that one up.
special thanks to @Henry_Chervenka for allowing me to use the shaders and disc brakes from his pro-project. That’s right I used a pro-project to make another pro-project.








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just another bot

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study of stylized hands

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great stuff, thank you for posting.

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HELLO!

forgot to post this one here!





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Love it!!

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Hello All, Here are some of my ZBrush Images for The 2026 Beta Cycle…Buckle Up, 2026 is going to blow your mind…

C77-Caravan Rider-Logo_0004_Group 2 copy 6

Love being a tester on the beta team! I always wanted to sculpt one of my favorite illustrators artwork and this was a quick one ”The Gibson Girl” .

Uploading: IMG_1299.jpeg…

This is my latest sculpt “Rise of a Polygon”

This is my latest sculpt " Enduring Impressions " This piece is my tribute to the maxon ZBrush & sculpting community — a celebration of the enduring support, innovation, and artistry that have shaped digital sculpture over the last 25 years.

(Happy Anniversary , ZBrush :tada: A quarter century of digital sculpting, imagination, and boundless creativity. To the tool that became a canvas — and to the community that turned pixels into poetry — thank you for 25 years of inspiration.)

Sculpted in ZBrush and cast in the spirit of concrete strength, this work symbolizes the marks we’ve made — and the ones still to come.

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This was a project I made with the Amazing Stephen Silver. The character design behind your favorite cartoon shows like Danny Phantom and Kim Possible. We teamed up to bring to life in Zbrush his designs of Beatles aka the Fab 4. This was entirely made on Zbrush for Ipad and we implored the Silver way of drawing and principles you can learn more about on https://www.silverdrawingacademy.com/

IMG_1644


We also presented our presentation at LightBox with the amazing @ Jared Marantz and @NevillePage. It was a blast, but I had to leave the talk early.

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Wish to share one of my Beta Works “Pencil Lead - ZB_LOGO - Digital_Sculpture”.
As a digital sculptor, this tool is my ultimate artistic playground.
ZBrush fuels my imagination, shaping dreams into digital reality.
I’m absolutely mad for ZBrush — here’s to 25 years of sculpting magic!
ZBrush is marking its 25th anniversary in 2025. The software was first released in 1999, so this milestone acknowledges a quarter-century of digital sculpting artistry.
Celebrating 25 years means reflecting not just on the software but the creative community built around it — the artists, the studios, the workflows.



Whish to share one of my Beta Works “Hippogriff”



Hippogriff-X_Creature_Digital_Sculpture_Surajit_Sen_Dec2025_WIP7
Coffee_mug_Digital_Sculpture_SurajitSen_Nov2025 1

Teddy_SurajitSen_L

Hey guys,
hope everybody is good.

I just wanted to show u my newest 3D model.
Concept by EV GANIN.

Modeled in ZBrush.
Rendered with Redshift.
Polypainted in ZBrush.

Cheers markus

render:

wireframe:

turntable animations on vimeo:

concept:

98211d459cd2cd0289836ac5e0984b90

www.artstation.com/markushaertel

www.instagram.com/flatmadeanimationstudio

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@markushaertel What an awesome piece. Thank you for sharing.

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for sure :call_me_hand:t3: