great thanks Matt for taking the time to give us your impressions! I definately agree that the transpose functionality will have a great impact on the quality of still artwork that we’ll see. if it’s near as easy to pose as shown in the videos, it opens up a whole new world of possibilities, just like subtools (layers) does. also, the way I see it, transpose is also a valuable tool in the modeling stage and not just to pose the finished model. I guess the level of freedom that subtools give you on the surface level, transpose gives you at the mesh level.
another thing that has me excited is the mention of a massive speed increase in zb3 vs zb2. Michel Roger (well known modeler) mentioned on cgtalk that: “Yep, but i’m beta tester for Zbrush3 and, hem… it’s far far faster than Mudbox, an other world, I can make all the details I want (on a 3Ghz, 2Go PC).” (note that he is french, hence the slight grammatical errors)
I tried the Mudbox demo and it’s no slouch, so if this is accurate it will have an amazing impact.
also, is there anything you can say regarding the demonstrated remeshing functionality?
again, thanks for the info Matt, it’s greatly appreciated!





 and maybe some decent hair system but ZB3 has already exceeded my expectations before iv even used it.