Hey thanks. What to learn about drapery? I simply followed your tutorials, how to do masks, thats all. lol Use toroids around a base mesh, use zb move tool and magnifier or inflat then.
I liked your doodles, guys, and I thought I’d try the groboto mesh out with something organic… just to see how it holds up
Would probably still want to retop’ as there are a fair few tris in the generated mesh, but I thought it was magnificent tool to add to our armoury!!!
a 2h rough (someone stop me, I should be working!
Very nice, I look forward to buying v3 once it’s out
Hey RawSunlight,
Very nice. Great to have you join in here.
Thanks. Yes, we think it’s a unique and powerful Toolbox item.
Fairly soon (v3 Release), the most erratic bits of the mesh will be eliminated (ex. zig-zag ‘stitch’ tris, and most tri-fans). After that, it will get cleaner and more fluid over time. Ultimately we intend to produce a very high quality flowing mesh. We will also add the ability to eliminate unwanted seams (edge loops) and unify patches.
Of course sculpting can – if pushed far enough – lead to the need to re-Topo no matter how clean the basemesh. GroBoto’s ability to automatically mesh complex (even extremely complex), arbitrary morphologies that might take hours (days) to generate manually, is the unique bit… has the potential to fundamentally change the initial stages of 3D design.
OK enough boasting… I should be working too.
Best Wishes,
Darrel
Hi Everyone,
Here’s another new mesh/ZTL . It was derived from the last character, but wit still more structure in the mesh – kind of seeing how far I can go before the mesh gets in the way. In this case I found the new topology (especially around the mouth & eyes), to be quite helpful when sculpting.
Please see the first post in this thread for general info about the files.
You can download & play with the Download the ZTL, OBJ, and/or GroBoto files here. …some other recent free ZTLs are there too.
…Very curious to see how this feels to you.
I spent about 30 min with the mesh in ZB (probably the equivilent of 10 minutes for you guys) – see below… like it enough that I’ll probably continue.
Best Wishes,
Darrel
My ZBrush Sketchbook Thread
Kione 3D Jam 4
My CGSociety Folio
GroBoto v3 Beta Site
Thanks for free mesh, just a quick sculpt.
Look forward to playing around with the rest.
Hi window1,
Thanks for joining in. Please stay tuned for more BoolToons.
Here’s an update of my take on ‘FezFan’.
another quick session – just playing with proportions & refining a few features.
The ears got smudged & mushed by some of the broader moves, will play with them next time around.
Best Wishes,
Darrel
My ZBrush Sketchbook Thread
Kione 3D Jam 4
My CGSociety Folio
GroBoto v3 Beta Site
I thought I would give it a shot…who could resist…
Used the last mesh posted…The Move Topological brush in ZBRUSH 4 works great on it…that’s the only one that I used for this first experiment.
Might take it further and refine some things…Always fun to play with new things…
Thanks for the mesh tool Darrel… Always interested in what your doing here.
The GOSSIPERS
Hey Darrel,
must say I’m enjoying doodling with your meshes… (and of course it’ll be much more fun once I have a copy of my own to knock up shapes with
another doodle, this time with the trihorn thingie
Hey SpiritDreamer,
Wonderful mood and character to these gentlemen.
Great to have you join in. As you know, I’m likewise interested in your work – and appreciate the breadth & boldness of your explorations. Art as discovery, invention & exploration is a notion to which I believe we both subscribe.
Hi RawSunlight,
Nice-- really like the solid volumes and forms you crafted there. …and Love seeing the mesh taken in a wholly new direction – these really are just ‘blank slates’.
Thanks, my number 1 ambition for GroBoto is that it goes out elicits enjoyable creativity.
Best Wishes,
Darrel
Looks like it’s time for a new mesh – I’ll post one tonight or early tomorrow (Thursday).
In the meantime, I took my FezFan sculpt a coupe of steps further – here’s a wrap-up.
Best Wishes,
Darrel
My ZBrush Sketchbook Thread
My CGSociety Folio
GroBoto v3 Beta Site
Attachments
really interesting !
Can I use Sculptris to participate? (with adaptative tesselation disabled, of course)
Hi lorembolo,
I know almost nothing about Sculptris (other than posts I’ve seen here an the intro Video when it was first announced)
…but of course – please do, I’d be very interested in seeing how the meshes respond to Sculptris’ tools.
Best Wishes,
Darrel
Hi Everyone,
Played with a different approach – based more on trimming with booleans than building up with primitives. These are three variations on that theme – none of them have as much personality as some of the previous heads… more of a ‘blank slate’ feel.
My own (even hastier that usual) ZBrush passes led me to think they had some real potential. Hope you give one (or two or three) a shot.
As usual…
Please see the first post in this thread for general info about the files.
You can download & play with the Download the ZTL, OBJ, and/or GroBoto files here. …some other recent free ZTLs are there too.
Best Wishes,
Darrel
My ZBrush Sketchbook Thread
My CGSociety Folio
GroBoto v3 Beta Site
Attachments
Well, this is my first attempt with the Cliphead3 model.
Half an hour playing with sculptris.
[]
I’ll try another one later.
very interesting basemesh!!!
Thanks for the GBR, helps seeing how boolean tool works.
Here is my finale take on the FezFan mesh…Lots of fun
Attachments
Thanks Darrel for your comment on my thread!
I’ll do a try on your meshes because some of the results posted here are really nice. Thanks for sharing them!
Thanks to everyone for joining in… all fun stuff.
lorembolo - Nice. I’d be interested in hearing/seeing anything you wish to share about the Sculptris workflow as it relates to these meshes.
ludopencil - Love that you saw a Chef’s hat in the geometry – that’s what it’s all about – letting these meshes bounce around in our brains and shake something loose.
window1 - Nice sketch. Right, the new model I’ll be uploading in a few minutes has a good mix of Boolean work… still discovering new ways to configure these meshes.
SpiritDreamer - Just Lovely – yes, fun is the aim here. So completely a SpiritDreamer work, yet the flavor of the original model remains.
Best Wishes,
Darrel
Hi boblenain,
Great. Look forward to seeing what you come up with.
New mesh/ZTL will be posted here in a few minutes.
Best Wishes,
Darrel