wow!! i love the concept and the final render!!
great ,top row!
Alex Oliver
wow!! i love the concept and the final render!!
great ,top row!
Alex Oliver
Great…top row for sure.
Render with the high-res or low res and displacement?
Cheers
Ralf Stumpf
Very realistically convincing…kudos. Love your design also.
ron
Great work! Would you please post a picture of your (Modo) base mesh. I am also a Modo/Zbrush user and would love to see how much detail was added in Zbrush.
-Thanx
really kick a** work, great anatomy under your forms, one of my fav’s so far.
I’m not a very big alien fan but your alien roxx

Toprow 
Amazing sculpt, and render.
whatta an amazing design !!
this is one of the best alien I have seen.
I love the scales on the head
congrats 5*
It’s so convincing! (for an alien) That render is awesome… does Modo rock that much?
maddam,
Very nice work. Their are several nice touches to it’s design and various interisting bits. It has a nice overall appeal, and I also really like the color scheme you’ve chosen.
Thumbs up Maddam:D

~Mr.M
Oh, Please tell me, what have you found to be MODOs’ strongest points?
What would you best recommend it for. Very curious;)
Thanks. I enjoy your work.
~MM
If we’re not alone, I hope this aint the guy that is gonna keep us company…eek.
Great model, i feel really compeled to look at him. 
Woo, best work I’ve seen in a while. Simply wonderful.
Simply love it!
Beautiful work! congratulations! Just great.
Really amazing. Your technique is unparalleled.
You should definitely make a tutorial. Your secrets are wanted badly.
thank you all for your reply, i’m glad that you like it:D
Gizmo3d: i’ve been using Zb since my join date ;). I start with a very simple model, work the main shape and then add the detail.
Sebcesoir: I made this model to show that zbrush was able to do as good as mudbox 
Mahlikus The Black: the high res model is about 1.7 m polys
stumpf: render with lowres and displacement. actually modo work very well with displacement map and is very fast to render them.
Mr.Monster: i love modo ,), for poly modeling and subd, i think it’s the best. the workflow is great.just give a real try at it and you’ll see
. and now with the 201 you have some great paint and render possibility.
here some screenshot in ZB and the base mesh 
It’s alive…Great modelling and rendering.
…creature 
Nice result friends, tell me more about your technics (about subtle wrinkles etc…). Great improvment keep up a good work.
Emmanuel.
Amazing detailing as per usual maddam. always so impressive seeing something so intricate being made out of such a simple basemesh. you really have to be THE master of subtle but oh-so efficient wrinkles! oh, and I really like the (mudbox’esque?) material and light setup on the zbrush shots, any chance you could post those, would be very much appreciated?