looked so real, I was tempted to wash my hands
is it posible to get this material for my self?!?
Thanks guys for the feedback. I’m gonna upload soon the material, so you can play with it.
You might be able to play with the settings to get your desired effect.
The color is due to a small diffuse, but you wil lbe able to remove it to select your own…
small_orange_diamond
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Thanks Sebcesoir !
Looks very nice
Last pic, just for the eyes
nice material! thanks 4 sharing
Looking forward to using the materials. All of these sculpts look rather familar.
That’s a really lovely looking material you have there. Out of interest, how did you create the Depth of Field effect in the last render? Is that in ZBrush or is it postwork? Top work mate!
That last one looks really nice! The grain helps a lot.
S
Great ,10x Sebcesoir i think to test it rught away
Sebcesoir , I couldn’t resist testing the material on my WIP model. Nice material indeed. Here’s the result.
Really cool! Nice to see it on ther people models!
Minty: I did it in photoshop… I couldnt set it up correctly in zbrush…
I just grab a depth info of my doc, and add a blur in photoshop, with this depth info as mask…
Snake, I noticed with a sharpen, it improve a bit the clay details…
Great Shader Sebcesoir! Thanks a lot for sharing
WOW Sebcesoir. Great material. And that last test of yours really sexy.
Yes, nice touch with the depth of field to complete the look.
It was very nice of you to share this particular material.
Great work on your part coming up with it.
what should we call it?
SebClay How’s that?
Or do you prefer SebcesoirPlastilina?
but that’s a bit of a tongue twister.
A personal “thank you” and hand shake from me on this one amigo! Now I will feel like I am sculpting as usual
~BW
Many thanks!!
Lately in other posts, program has been put upon.
In what other programs do people have this kind of generousity
and kindness to fellow members.
Just saying thanks for the material… Also, I love the scupts! Excellent work as usual!
wenna
The ambience and specular look right on. Nicely modeled. I wouldn’t have guessed it was NOT clay. 50.
one for the moderator that has Removed one of my post in another thread
Attachments
Cool! Just put one more smooth on it, to remove this angular feeling on the helmet, angles are the enemy of clay render!
Thats why I go one or two levels below my final mesh for rendering…