ZBrushCentral

Warrior (WIP)

Hi by the way im working on my characters fingers is it easier to have the fingertips as a separate subtool? Silly question i know

Really great detail, and the guy’s face looks kinda familiar… A few notes (and sorry if it’s a repeat since I didn’t look through all 6 pages of replies). The stomach muscles seem a bit too separated, with the valley between the sets too wide and defined. Also, if you do a proportions comparison, the head is actually a bit small for the body, but it’s entirely possible this was done on purpose since other features are obviously exaggerated. Also, you need to tweak the SSS as it’s overdone on the skull portion of the head, wrists, etc.

Really nice work though. You’ve done a wonderful job on it.

Goobatastic, you don’t have to use a separate tool, just mask it off. Masks help a lot with defining edges. Just make sure to mask the nail area, build the cuticle, etc, then reverse the mask to define the nail (or mask everything but nail, then reverse, whichever works better for your flow).

Great work!

this is fantastic! great work! :sunglasses:

Darksky / Thanks.:smiley:

3dmaya / Thanks.:smiley:

I can not find your portfolio…

dirkrulz / Thanks.:smiley:

Goobatastic / Thanks.:smiley:

I got the photograph I used for the textures

here ----- > http://3d.sk/

Good question!!! :sunglasses:

That was only my mistake to work on fingertips as a

separate subtool.

Next time, I will work on them as one mass:lol: :lol:

Drakaran / Thanks for your advice of how to use the tool.:slight_smile:

I am not good at using the tool. I really thank for your detail advice. I will be hard at working..;)

Etcher / Thanks.:smiley:

zenonithus / Thanks.:smiley:

Amazing … very well done.
The only comment is, I agree with Drakaran, as far as the head proportion.
It does seems a little small. Even scaled 3-5% more.
Obviously subtle anatomy tweeks, but your shaders are fantastic!
Congrats!!!

Thanks Agonist for the reply. Fingernails is always tricky i find. Anyways look 4ward to seeing more work. btw how long did it take you to get the model to this point.:+1: :+1:

Excelent model man!! My compliments, the skin shader is really cool…

Bye

Great Work. How many Time you Spent it ?

Johney

nipples to big.
Mans dont have so big nipples.
Looks abnormal.

:+1: jiayoijiayou `````bucuo

![2.jpg|905x662](upload://tE04QiyBLJfX5bZD8o0P7nVpeu8.jpeg)

So amazing!
This warrior is so realistic. I may have nightmares!!!
(or fantasies…)
Great work, you obviously have real talent and an eye for detail. Can’t wait to see more.

spectacular sculpt and renders, u may have already answerd this but how long did it take you to sculpt before textures?

Fantastic work

Very inspiring. thank you for posting the wire frame model image. Please post more images if possible.

Dear Sir…
You are amazing…but you are so jaded to answers/reply all treaths from everybody one by one…so,i think you should make your own step by step and workflow ,form modeler,exporting mesh to max,sss mentalray settings ,and render settings in this treath…that can make you more relax and no body need more answers,they just amazing in you,then you will became more famous and kindly persons for all zbrush member…

i will be waiting your progress

:slight_smile: :slight_smile: :slight_smile: :+1: :+1: :+1: :+1:

Regrads

Amazing work. You are an inspiration to everyone learning CG and ZBrush!

great work!

Modeling is very nice and texturing is really killing…

Very nice job