ZBrushCentral

Vi - League of Legends (breakdown Pg. 2 added)

Awesome piece. Been following this and love it.

=O Amazing!

You seem to sculpt even the most minute details in ZBrush and then bake them out. I see a lot of game character artists sculpt only a certain amount of detail and add the really small stuff to the maps once they’ve been baked. Which do you think is better for the pipe line?

The process is so very simple, Thank you. Sometimes when you see projects this clean and well done, you have to imagine there is something extra special that person knows that you have no idea about. Thank you once again for sharing! :slight_smile:

http://christiangallego.blogspot.com/

Wow, amazing character! I like it!
How many time did you finish from A to Z?

Great!

This is amazing work and I want to learn how this is done, very talented can’t wait to see more.:+1:

You surely do! Rock, I mean. :slight_smile:

Wow, what a model! Thank you for the breakdown.

Do you reto in Zbrush, if I might ask?

Two retopos…that would take me some time, to do by hand. :slight_smile: