Awesome.
It’s been a while since I last posted! Sorry about that, things have been crazy around here
I am experimenting with different shaders and render styles for Brock (in addition to refining the mesh). Here’s a quick toon/ink and paint shader (worked over in After Effects):
I’m hoping to incorporate this style for his actual animation.
Let me know what you think!
The last render looks excellent, great feel
Thank you very much!
your smoke is chopped off
lol! Thanks for pointing that out Will fix it
Just wanted to add it to break up the comp (for now, anyways).
The final animated version will have particle smoke