ZBrushCentral

Unicylcer - ZModeler brush model

Production Notes

Modeled using only the ZModeler Brush and sub divisions and with some light details sculpted at the higher sub division levels. Then I T posed the model, mostly to fit the feet on the pedals. Materials, lighting and still image render in Luxion Keyshot.

The eyes were poly painted by poly groups in Zbrush and saved as a texture map.

All parts have UV maps and normal maps.

unicycler.2.jpg

wheel.png

body-up-close.png

side-view.png

back-view.png
font-view.png

bike-only.png

front-view-sub-divs-high.png

Attachments

unicycler.2.jpg