hey guys ,
been doing this over and over for the last 2 hours trying to achieve the results shown…
<<from the wiki pages>>
Meshes are extracted from layers with the Tool:Layers:Make 3D button. Your mesh will be extracted wherever the base mesh and the selection differ. Let’s take a look, by creating a medallion.
Start with a polymesh plane, subdivided in this example to about 1,000,000 polygons. Open the Tool:Layer menu, and press Tool:Layer:New. This will create and make visible a single active layer.
<< ok can do this no problem >>
Set the following: {Ctl|Brush:Std}} selected; Alpha:Brush 52 (star medallion alpha) selected; Stroke:DragRect selected; Draw:Z Intensity = 65; Draw:Focal Shift = -100. (This prevents the sculpt from ‘fading’ as it goes from its center to its edge.)
<< ok i can do this also>>
Draw a stroke out from the center of the plane.
<< done >>
Now press Tool:Layer:Make3D. A new subtool will be created from the difference of the base (flat) plane and the sculpted plane, and will be placed in the Subtool menu, as shown below. Also, the new subtool will appear onscreen, slightly darker because it is not the selected subtool.
<< can’t get this result, not even close…>>
The final extracted piece.
<< cant find the extracted piece in any menu>>
this is very disheartening… i am going nuts trying to get this result…
any help would be appreciated…
thanks