ZBrushCentral

TUTORIAL - The Cartoon Female

awesome

I know that the thread is something like 3 years old but I used this tutorial to create a similar character. I am using zbrush(2) since a week or something so I still have to learn a lot(especially about the projection master and some other things).I really have some problems to get the girl textured. And don’t know how to setup lighting & everything to get a better imagequality.

So I just wanted to thank you again for the tutorial. And I want to show what
I have done so far although it is not yet done.

Attachments

chick-illustration.jpg

Thats a nice start another level in the sub d around the chest to smooth things out. make sure you go through the stickys at the top of this forum and if you are looking for texturing tips, marcel has some great stuff (http://www.zbrushcentral.com/zbc/showthread.php?t=044410) go through his posts, there are alot of them, but he has left quite a few gems…if you plan to finish the piece in zb i would say to try to finish modelling completly before you start texturing, if you get to the stage where the model is suggesting the texture then the materials process will be much less of a hassle for you, That being said, you don’t have to model every wrinkle and every strand of hair, just enough to suggest the texture, also make sure you’ve got plenty of reference around, anatomy books, comics, training dvds, if nothing else they should get you excited to keep working but the most important thing is to keep at it, and keep posting your work, i can’t wait to see the next post

oh yeah thank you! :slight_smile:

and thanks for advices and all. yes texturing after the modell is completely done is of course better. but I am always so curious about how a part if it is finished will look like that I texture it again and again and again :wink:

now I have some kind of final result(attached image). But I am not yet satisfied so I will try to apply a more realistic look and add some finer details.

…skin ! :smiley:

Oh la la! :smiley:

nice work

thank you very kind of but there’s still much to improve… detail of the eyes… bad smoothing and so on(too bad that zbrush does only support flat shading so that you always need an extremely high polycount to get a smoothed result…)

okay I tried to make the skin and the face more realisticly but I am still not satisfied.I have still so so so much to learn… check it out:
artwork.jpg

fantastic :+1:

Thanks a lot for posting this, truly appreciate it.