Great work mate, inspiring!
It makes me wonder though… How much of your work is part of these movies and what are the artists in the states and singapore really contributing to the pipelines of these productions then?
Incredible, very inspiring work!
YOU AGAIN!!!
Your a master, always inspired by your work!
Top row for sure. Be nice to see some workflow stuff.
Some very nice designs there!! Congratulations on making these!
I was wondering, how do you go about designing these??
I reckon you start thumbnailing first…and then what?
! Top Row yesterday! Do you ever sleep, how many sculpts do you cranck out in a week?
!
Osom !
Amazing work!small_orange_diamond
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Thanks so much guys …
Eiad - Well i watched the movie and i saw some of them, The render is in 3ds MAX
luisnieves - I dont know who contributes what... i don
t understand your question, i just saw them in the movie
Slice - I make the whole model in zbrush and make some elements in 3ds MAX.
Etcher - Sleep is a waste of time.
Thanks again and happy zbrushing
wow superb!
man… how long it take to do 1 design?
Another cool top row!
Ok, I’m official stunned, wicked work! JAWDROPPING in my eyes!!!
Totally awesome
Loved those designs
Could you share some of your workflow?
congrats!
jeeez… dude… one more batch.
it must be very rewarding and nice to finally get to show these things. first green lantern and now this. very nice work.
-r
OMG!!! terrific sculpts and designs…
Keep it up…
great stuff!
Cool stuff… How do you work exactly? You create the Zbrush model, then you work on with Photoshop to add details and lighting ? Or do you create a real texture with a real lighting rendering ?
how isnt this top row yet great stuff!
My question is:
Are these sculpts part of the original concept art and models used in the film, or just your art work after watching the movie. That maybe clears up my last question? Tks.
Thanks so much guys ,
N0b1 - well it depends on the complexity of the model but something arout 2-3 4 days
marianosteiner - well its a standart process of work i start an idea in zbrush, when im ready i begin to tighten the shape i add some elements from 3dsmax . the textures in this case i
ve done in photoshop the render is in 3ds max and that`s it
Deathperado- well as i said earlier - no nothing is added aditionally in photoshop i`m not a painter to be able to draw the light and materials the textures are real and the render also
luisnieves- well as i said i did them a year or two ago what do you think