ZBrushCentral

Tits sketchbook

New work in progress of my first personnal projetc in… nearly 2 years?
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Update on my new personnal work, making Shiva of FFXIV
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ff14-shiva (1).jpg

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Getting very close to calling the sculpt done :slight_smile:


Hi! Haven’t seen you for years. Though you probably don’t remember Vir Norin from DeviantArt.
Great work. It is always cool to see beautiful female characters made by girl-artist :lol:. Keep it up and don’t let the absence of feedback here to distract you.

Very nice thread.
I would give the last sorcresss chara more ample hips and a tigh more narrow according to her charasheet and the head a bit smaller,
but maybe this 2d-style is not translateable to 3d for your purposes…

Hi Vir! It’s been quite a while for sure, hope you are doing well :slight_smile:
And thank you, definitly love doing female (obviously), glad you enjoyed it and I do not let the silence affect me hehe

@Jake Thank you! I’m afraid Your input came a little bit late as I called the sculpt done last night. I did make some changes to the leg-hip and pelvis area, hopefully you like it better now :slight_smile:
Since this is personnal work I didnt feel the need to 100% follow the concept art to the smallest detail, I allowed myself to have some fun with.

So I called the Sculpt done, I will be moving into the game model now :slight_smile:


03_M.jpg

awesome

Just a small update :slight_smile:
turning this zbrush sculpt as a game character as usual.
I’ve finished the retopology, Uvs, baking and now placing the hair cards.
I will be starting on texturing soon!
This is the high rez (untextured) inside of marmoset, my friend Joe wilson was just trying some lighting inside of marmoset toolbag 3 alpha and I loved the result
Joeisagod.jpg
Retopology


Hair cards
haircards3.jpg
Low rez- fun inside of marmoset toolbag 3

Though I would update this thread a little bit :slight_smile:
Currently started chipping away at the texturing, the hair took a whole lot of time to do and I’m pretty sure I’m gonna go back to it to add a last layers of smaller-strands and polish


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This is coming along great, Marie! Always lookin’ forward to your updates on this Shiva :slight_smile:

Looking rad!

Great job on this one, she looks great. Do you get to rig any of these, animate them?

Dan

@Funky Bunnies Aw, thanks man! I just realized I had not seen your work in so long, I stalked your Zbrush thread, I need more funky bunny in my life :wink:

@VertexZero, Thank you!!
@tez Hey dan, I unfortunatly do not animate myself (no one wants to see that horror) nor do I rig, But a friend of mine usually rig my character so that I can do pose for final beautyshots

Small lil update here,
decide to go with something a bit more ‘‘otherwordly’’ for the eyes, a bit more in touch with who shiva is as a character,
I also went with a bit more of a dramatic/colourful makeup, more updates to come soon :slight_smile:
makeup2.jpgscreenshot013.jpg

Nice job so far!
She looks so surprised XD

she looks great, nice to see the progress :slight_smile:

Really really gorgeous, I definitely agree with your new direction for her eyes and make-up.

I’ve loved watching your progress on this character from the start, she has a very attractive face, such lovely sculpting :+1:

@Dantert Hopefully not too surprised! thanks!
@PatrickEvrard Thank you :slight_smile:
@bangers Thank you, hopefully you like the new metallic-sparkling update! Glad you enjoyed following the progress and thanks for the very kind compliments.


Gif here http://i.imgur.com/0DRRw7h.gif

I think I’m might do some quick fix here and there but I might call the texturing done real quick.
This project has been dragging on for way too long now.
I was also kind of slacking off until the rig is done, in the mean time I’m working on some cool crystal thing to add to her final presentation.
I have worked on adding a bit more flyaways to her hair,
add kind of an icy- effect moving from the feet up, charge the material of the shoes to give it an icy feel.
I’ve done the roughness-spec map and worked more on the skin shading.