Oooo man, you are master of anatomy and proporcion of the body. It’s my favorite subject of 3d.
I have modeled and textured portrait of my wife for few months. I have starded few times from scratch. She is similar now, but I am not satisfied yet. I love your sculp of the neck and skin texture. Can you give me some tips.
If you have some free time can you make some tutorial about your way of this project? I interested how you get real shape, how you prepare texture … everything.
I am LW, ZBrush and PS user
Greatings from Poland
(sorry for my English)
PSTCHOART could you tell how did you create skin texture. Was it painted in zbrush with mask by cacity or something, or skin detail was done based on skin texture created in 2d aplication and then put on object using for example mask by alpha(based on skin texture) and inflat deformation?
Once again great work
Great Work!!
Any Wireframes to show off?
:o i cant belive my eyes, you’ve perfectede the skin shader. i don’t think anyone can do it better. A+
I would like t c this in a smal animatin like 3-5 sec with some motion blur. i want to c how realistic it will seam like i dont have the knowlage to do that but if you have and you find it easy pls upload a video for as. thank you very mach
The model is cool & the skin shader is so real…
Bye
amazing work!
this is looking so perfect and real… if she´d stand in front of me i´d ask her to marry me. =)
(could you give her a face? =))
Hola que tal.
Hombre Que trabajo Espectacular!!!
Realmente Real 100% real
Yo soy de Argentina, y estoy realmente sorprendido del espectacular trabajo que lograste, me gustaria algun dia llegar a crear una obra similar.
Sinceramente Espectacular!!
Te Felicito
Saludos Víctor
After seeing ur works;
U did study human anatomy, did not u?
You make it look easy, excellent work
Hi,
For my education (scientific/medical illustration) in Maastricht, the Netherlands I’m looking for reference material for one of the assignments.
We have to take drawings from the life drawing class and draw in the skeleton on an overlay.
This is already hard when the body is standing upright with the arms spread, but gets even more challenging with more interesting poses.
Could I use your material to test on?
And might I ask is you use the same buildup form modelling as we get tought for drawing? First imagine the bones, then the muslcles and finally the skin.
Kind regards,
Erik Crins
great! best of the best
really good work
plz upload full body images of ‘T’ pose (front and side)
this truly breath taking, the skin looks very realistic. I am currently working on a female, and having some problems with the proportions i should use, could you please post a side view of the model.
Superb!
Wow…we all want to know your recipe for that incredible skin shader, but of course you might want to keep your secrets.
At least tell us what you rendered that in; was it done in Zbrush or in Mental Ray?
Brilliant texture and modeling work. I hope we can see the whole body of your 3d models.
aaaaaaaaaaawwwweeeeesssssssssoooooommmmmmeeeeeeee!!!
Wow, absolutely amazing…Top row quality!