Page 4 gives most of the info you’re asking for. Go have a look.
Incredible! I’m stunned.
very talented, very insightful post as well.
Must be the 10,000th reason why I have so much respect for the ZB central community.
Now only a showcase of talent and inspiration, but open and cooperative to likeminded artists.
A big thumps up, and big thanks for your effort in showing the hows, the whats, and the why’s of your skin shader/material.
I’m totally amazed…its just unbelievable the things you guys do.
Hi …simply amazing work…
Can also give a screenshot of MR settings.
Thanks.
Hi PSTCHOART
outstanding work ! Amazing !
I m new here . Maybe u can do a step by step tutorial ? PLEASE !!!
PS Thanks in advance !
Well done
Hi ,
please I need some help ! Maybe someone know how to find "additional bump " ? I use 3dmax 2010 !
http://pixolator.com/zbc/attachment.php?attachmentid=150745&stc=1
Thanks in advance
Awesome Study man, I thought this was a photo!
how do you produce those 2 specular maps?
amazing dude.
I have been struggling to create a human render ever since I started doing animation. I have not come close to what you did. I would definitely be interested in all the information you are willing to share on how you created the shader.
Thanks,
Dennis
Amazing. Would love to gain an insight into the process of creating such a masterpiece!
Whoa…this is some stunning artwork!!!
Whenever i google ‘torso anatomy’ to find some reference, your work comes out and i adore the beauty of it every single time.