ZBrushCentral

The Embed-Mat Plugin for ZBrush 3

Marcus,

Here’s the problem. Let’s say you want to create a NEW tool-texture based on the polypainting (and material) assigned to the current subtool.

Under Tool>Texture Map, you click the New Txtr button… a new BLANK tool-texture is created and applied to the subtool. You then press the New From PolyPaint button which transfers polypaint and material onto the tool-texture… and you can see it in the tool-texture icon.

Next, you might momentarily click on the new Tool-Texture’s icon and select Texture-Off, maybe because you want to look at the polypainting again or you might select another, existing texture.

By doing so, the newly created tool-texture DISAPPEARS, for good! Unless you’ve remembered to clone it BEFORE selecting the Texture-Off button, to save it as an ACTUAL Texture.

I’m just emphasizing the point that, UNTIL you actually create a cloned-copy of a tool-texture, the tool-texture you see is just ‘dust in the wind’. This can be especially frustrating if you are used to thinking (in the old ZB 3.1 mindset) that by simply creating the texture from polypaint, your job is done.

This new, r3 twist with textures was the whole reason I recommended modifying the left-shelf layout to include the Tool-Texture Icon and the Clone Txtr button << HERE >> . Any ZBrush artist working with multiple subtool-textures NEEDS to always be able to see the current Tool-Texture along with the current Texture.

Thinking about it, I wonder that Pixologic didn’t ship r3 with the Tool-texture icon already on the left shelf along with the current Texture Icon and all the other current icons as part of the default setup?

Sven

Sven,

These are good points and I shall pass them on to the development team.

Thanks,