ZBrushCentral

TextureMaster Revision G: A 3D texturing ZScript and tutorials (Updated May 7th 2003)

:confused: ā€œShow and Tell button?ā€
Oh where oh where is that button hiding?

I’m with Kathy all i get is the script text below my window :confused: No play button or anything? I made sure all the files were in place. Does this work with the demo? Lost and confused :confused: :confused:

Hi Kat, Neoz & anybody else having problems . . . Which operating system are you using??? :confused:

I’m using Windows 98SE on a PIII 500, & I haven’t had a single problem as of yet, except for trying to remember all the different & correct procedures to use. Heheheh. :rolleyes:

I’m wondering if it’s an operating system based problem??? Have a good one . . . :cool: Mark.

Hey Kruzr,

Win2KPro

256Ram
750Mhz
Badass Motherboard
Annhalator 2 Ultra 64 graphics card.

Can’t see how hardware would be the issue though. All other scripts have worked great. hmmmmmmmmmmm.

I checked all the contents of the download and all perform fine on their own. It seems to sit inside the .txt file I guess. I’ll have to be a good girl and walk through this after all.

Hey! This will be my cram session to understand the coding in scripting!

That’s cool.

:smiley: :+1:

I’m on Win2KPro, as well. No problems.

It may be that there was a problem with your download or the unzip. Have you tried deleting the folder and trying again? I downloaded the zip directly to my ZScripts folder, then right-clicked on it and chose ā€œExtract to Folderā€ which creates a new unzipped folder within the ZScripts folder with everything inside it the way that it should be.

In the end, I liked the mini-app so much that I’ve taken all the files back out of that folder, put them in the root of my ZScripts folder, and renamed it to by my default script. Now it’s already there every time I start ZBrush – although there are a few places in the text file that I’m going to have to change. Very minor stuff, though.

Filament, I believe you asked where the ā€œShow and Tellā€ button is? It’s in your ZScript panel (not the palette – the one below the canvas). It’s a red button at the bottom middle of the TextureMaster menu display.

Wow!!! Amazing I love it!

Just a few questions though.
When i watch Chapter 5 and the Rhino is getting textured, What Alpha, Tool, and Settings is Pix using to get the bumps and lines that make it look sooo real?

-ChadC

whew! this was an enlightment! thanx, pix.

<BLOCKQUOTE>quote:</font><HR> a thinking artist is no surprise <HR></BLOCKQUOTE>

ChadC: Don’t forget that before you start a ZScript, you can turn on Show Actions in the ZScript palette. This setting will not be lost when the script reinitializes ZBrush, and it will cause each item that is used by the script to flash momentarily so that you can follow along. It also has the effect of slowing the script down a bit. All around, a great way to get inside Pix’s head and see how he works his magic. :wink:

(Blimey! I think this one turns me dots tae gold!)

Pix.
This is suburb! Just great! The comments above reflect my excitment, and, in my giddy state can’t think of a suitable phase to reflect my appreciation of your fantastic programming skills.
Thanks so much for creating this. I’m REALLY going to get into this and knock it about!
Pix-yo-later!!
Upham :slight_smile:

Muchas gracias Pixolator,

I want to Thank You for all the time you all put into this script. Your help went far beyond what I’d hoped.
What would we have done without You?

BTW, I am using in under Windows XP, ver 5.1 build 2600.xpclient. With a physical memory available of: 523,760KB.

i ve looked everywhere for the show and tell button and cant find it.
all i get is the zscript info under the canvas no red button just script.
If someone could enlighten me it would be very much appreciated.
zulu
:confused: :confused: :confused:

Hi,
Thank you for your kind comments :slight_smile:
From time-to-time, the TextureMaster ZScript will be updated. The first post in this thread will include the update date and info.

As for users who are not able to run this ZScript…
:large_orange_diamond: This ZScript requires version 1.23b (full or demo version) and it will not work properly in earlier versions of ZBrush.
:large_orange_diamond: All 5 ZScript files should be placed within the same folder.

If you are still encountering difficulties, it may be caused by specific system configuration. Please email Zuzu ([email protected]) your system specs.
-Pixolator

Using Zbrush v1.23b
Under ZSCRIPT
Click Load
Look under ZScripts, TextureMaster, open TextureMasterRevD

In the bootom will show the TextureMaster screen.

The first fruits (pun intended) of my using this remarkable script.

The Jack O’Lantern model is Daz3D’s freebie from a few weeks ago. The texture was done in a matter of 15 minutes using TextureMaster. In terms of technique, I first textured the outside of the object, not caring about any spillover onto the inside. In fact, I wanted it. I then unwrapped the texture onto the blank canvas. The spillover showed me exactly where the inside was UV mapped to, and I simply painted over that area in unwrapped mode with a lighter color followed by a modified glow material. I best rendered, then used MRGBZ with autocrop off and shaded on to capture the texture to rewrap back onto the Jack O’Lantern. Too, too easy!

The render on the left is the ZBrush render. I created a special flame object and material, which was enhanced using a glow light positioned inside the pumpkin.

The render on the right is taking the texture and a bump map created from it back into Poser to render there.

This Jack O’Lantern (the ZBrush version) is actually one element of a WIP for my contribution to the Halloween thread.

Bottom line: TextureMaster makes it rediculously easy to create original textures for an imported OBJ. Something that I think is really cool, though, is that (in my opinion, anyway), ZBrush made the Poser model look better than Poser did. :smiley:

Hey aurick damn that’s good :slight_smile: You make everything sound easy and look great! :smiley:

It’s incredible…
Easy, effective, fast…
I hope this ZScript will be embedded in main ZBrush interface (may be near 3DCopy).

Thank You again

cameyo

If you just see text below the canvas, check your settings in the ZScript control panel…
Make sure ā€œRUNā€ is selected…

Aurick your Jack O’Lantern’s are handsome specimens-great job.

Thank you :smiley:

I“ll try it today. :smiley: :smiley:

Kerstin

I would like it on record, that Pix helped me over the weekend (yes on Sunday no less) and I am now messing with the Texture Master quite readily.

I too hope this becomes part of the standard interface (which I have no doubt it will)

This little ditty has eliminated my work arounds and cut my production time in half! LOVE IT! WAY TO GO PIXOLOGIC!!

I also want it on the record, that between my husband and myself we have currently running over 3 dozen software apps, and about 4 OSs. NOT ONE OTHER COMPANY has EVER helped trouble shoot ANYTHING on SUNDAY nor have they helped me within, 2 HOURS of asking.

So to this I must state:

ZBrush is in a class by itself. PERIOD.

NO OTHER software company compares. PERIOD.

And I hope that when Z is sitting comfortabley in the Version 3 range it has effectively kicked the CRAP out of Adobe, Discreet, Maya, and a few others.

Just my biased professional thoughts. :wink: